There are several
                        traditional table shuffleboard games that are
                        played.  The most common table shuffleboard game
                        played in major tournaments is called "Knock Off".  "Crazy Eight" and
                        "Horse Collar"
                        are also quite common.  "Tap
                        & Draw" and "Target"
                        
and "Baseball" are two of the less commonly
                        played table shuffleboard games.
                      
                      Overview
                      
                      Games are played one-on-one or with two
                      teams of two people Team members play at opposite ends of
                      the board and remain there for the duration of the game.
                      Games are played until one team scores 15-points [some may
                      still play the 21-point game, but it is not typical] at
                      which time they are declared the winners. Tournament
                      Director will designate whether you are playing
                      "Short Foul Line" (which is most commonly used
                      in major table shuffleboard tournaments) or "Long
                      Foul Line" (rarely used).  
                      In "Short Foul Line" (most
                      commonly used) Knock Off game tournaments, the weights are
                      considered  in-play when they are on the board and
                      past the foul line closest to the shooter.
                      In "Long Foul Line" (rarely
                      used) Knock Off game tournaments, the weights are
                      considered  in-play when they are on the board and
                      past the foul line on the opposite end of the board as the
                      shooter.
                      
                      How To Play
                      
                      Play may start from either end of the
                      board which can either be designated by the Tournament
                      Director and/or the players flip of a coin (e.g., heads,
                      play starts on one end; tails, play starts on opposite
                      end). Then the initial startup for shooting and weight
                      color are decided by the opponent players flipping a coin
                      (one flips, other calls heads or tails). The winner of the
                      flip may elect to choose the weight "color" of
                      choice or the "hammer". The hammer is the last
                      weight (4th shot) in a round (i.e., the other team shoots
                      first, if you win the flip and select hammer). It is
                      considered advantageous to have the hammer.  When
                      color and shooting order are decided, the fun and 
                      play begins!
                      
                      The team without the hammer shoots first. The other team
                      shoots second. Players continue to alternate shooting
                      until all 4 weights of each team's color are used. At this
                      time, points are counted and play continues from the
                      opposite end. The team which scored points on the previous
                      round must shoot first on the next round. If no points are
                      scored on the preceding round (e.g., all weights are
                      knocked off) than the hammer changes. In other words, the
                      team that had the hammer during the round where no points
                      were scored must shoot first the next round. Play
                      continues in this manner until one team reaches the
                      designated points (typically is 15-points).
                      
                      How
                      To Count Player/Team Scores
                      
                      Only one team scores in a round.
                      
                      The team which has their weight closest to the end of the
                      board scores. All of their weights which are ahead of
                      their opponent's deepest weight (closest to the end of the
                      board) are added together for the score for that round.
                      
                      A weight scores 1-point if it is located between the
                      designated foul line (most commonly being the "short
                      foul line") and the "2" line.
                      
                      Weights completely across the "2" or
                      "3" line count 2-points or 3-points,
                      respectively. To judge if a weight is completely over the
                      line it should be viewed from above (i.e., look down over
                      the top of the weight. Again,  the entire weight must
                      be over the line for it to count as the next higher point
                      value. You should be able to see some wood between the
                      line and the weight.
                      
                      If any portion of the weight is hanging over the end of
                      the board is called a "hanger" and counts
                      4-points. Close calls can be checked by holding a weight
                      so the top of a weight is along the back end of the board.
                      The weight is then slid along the back end of the
                      board.  If it hits the "disputed" hanger
                      the weight is indeed hanging and is worth 4-points instead
                      of 3-points.