KNOCK OFF GAME

 
   
 
  How To Play & Score "Knock Off"

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  Table Shuffleboard games are loved by all ages!!!

There was a time when table shuffleboard games were loved only by the players, not operators, or location owners. The game was thought of as an "older person's game" or an "expensive bar table."  Often times table shuffleboard is confused with "deck/floor" shuffleboard where players push a stick on the ground to get their puck to the scoring area on a floor/deck court.  Times have changed!  Table shuffleboard has become a competitive and growing sport amongst players of all ages.  With the success of Sports Bars, Brewery Restaurants and Family Fun Centers, table shuffleboard has caught on with players of all ages.  In addition, many shuffleboard  players are putting these shuffleboards in their own homes. The games involve skill and, of course, a little luck.  FUN FOR ALL AGES to play! 

  How To PLAY and SCORE "Knock Off" !!!

There are several traditional table shuffleboard games that are played.  The most common table shuffleboard game played in major tournaments is called "Knock Off".  "Crazy Eight" and "Horse Collar" are also quite common.  "Tap & Draw" and "Target" and "Baseball" are two of the less commonly played table shuffleboard games.

Overview

Games are played one-on-one or with two teams of two people Team members play at opposite ends of the board and remain there for the duration of the game. Games are played until one team scores 15-points [some may still play the 21-point game, but it is not typical] at which time they are declared the winners. Tournament Director will designate whether you are playing "Short Foul Line" (which is most commonly used in major table shuffleboard tournaments) or "Long Foul Line" (rarely used).  

In "Short Foul Line" (most commonly used) Knock Off game tournaments, the weights are considered  in-play when they are on the board and past the foul line closest to the shooter.

In "Long Foul Line" (rarely used) Knock Off game tournaments, the weights are considered  in-play when they are on the board and past the foul line on the opposite end of the board as the shooter.

How To Play

Play may start from either end of the board which can either be designated by the Tournament Director and/or the players flip of a coin (e.g., heads, play starts on one end; tails, play starts on opposite end). Then the initial startup for shooting and weight color are decided by the opponent players flipping a coin (one flips, other calls heads or tails). The winner of the flip may elect to choose the weight "color" of choice or the "hammer". The hammer is the last weight (4th shot) in a round (i.e., the other team shoots first, if you win the flip and select hammer). It is considered advantageous to have the hammer.  When color and shooting order are decided, the fun and  play begins!

The team without the hammer shoots first. The other team shoots second. Players continue to alternate shooting until all 4 weights of each team's color are used. At this time, points are counted and play continues from the opposite end. The team which scored points on the previous round must shoot first on the next round. If no points are scored on the preceding round (e.g., all weights are knocked off) than the hammer changes. In other words, the team that had the hammer during the round where no points were scored must shoot first the next round. Play continues in this manner until one team reaches the designated points (typically is 15-points).


How To Count Player/Team Scores

Only one team scores in a round.

The team which has their weight closest to the end of the board scores. All of their weights which are ahead of their opponent's deepest weight (closest to the end of the board) are added together for the score for that round.

A weight scores 1-point if it is located between the designated foul line (most commonly being the "short foul line") and the "2" line.

Weights completely across the "2" or "3" line count 2-points or 3-points, respectively. To judge if a weight is completely over the line it should be viewed from above (i.e., look down over the top of the weight. Again,  the entire weight must be over the line for it to count as the next higher point value. You should be able to see some wood between the line and the weight.

If any portion of the weight is hanging over the end of the board is called a "hanger" and counts 4-points. Close calls can be checked by holding a weight so the top of a weight is along the back end of the board. The weight is then slid along the back end of the board.  If it hits the "disputed" hanger the weight is indeed hanging and is worth 4-points instead of 3-points.

Miscellaneous Rules (Re:Board Talk Open Rules/Guidelines)

Before a player shoots, the player can dust the board if dry spots are showing.  Note: In tournaments this may be restricted to the edge of the board or left to the discretion of the Tournament Director(s).

Shooters must have one foot behind the playing surface while they are shooting.

Hitting or shaking the table is never allowed.

 

 

 
 

 


     Page Last Updated:  09/29/2005 09:27:09 AM